Masito
Doble Masito +
Maso de piedra
Doble Maso de Piedra +
Hacha
Doble Hacha +
Hacha Plateada
Hacha plateada +
Hacha dorada
Hacha dorada +
Hachon Simple
Hachon con punto
Hachon Plateado
Hachon Plateado +
Hachon Dorado
Hachon Dorado
Cetro Violeta
Cetro Zafiro
Cetro Rubi
Cetro Diamante
Dragon Azul
Dragon Rojo
Dragon Blanco All levels are determined by your GP. Dragon Ranks are the top 24 players in the entire game. The ranking is updated every 15 minutes, but rank movements, GP, and level changes are reflected daily.
The levels below are constantly updated throughout the day.
| Level | Level name | Grouping standard | (%) Total user percentage |
|---|---|---|---|
![]() |
Dragon Blanco |
6,900 GP + (Requisito base para entrar al cálculo de porcentajes) |
Top 1 (Dragon Blanco) Top 5 (Dragon Rojo) Top 21 (Dragon Azul) 71 - 100% (Hachon Simple) 51 - 70% (Hachon con punto) 31 - 50% (Hachon Plateado) 21 - 30% (Hachon Plateado +) 11 - 20% (Hachon Dorado) 7 - 10% (Hachon Dorado) 4 - 6% (Cetro Violeta) 2 - 3% (Cetro Zafiro) 0.2 - 1% (Cetro Rubi) 0.1% (Cetro Diamante)
* Los porcentajes se calculan únicamente entre los jugadores que tienen 6,900 GP o más.
|
![]() |
Dragon Rojo | ||
![]() |
Dragon Azul | ||
![]() |
Hachon Simple | ||
![]() |
Hachon con punto | ||
![]() |
Hachon Plateado | ||
![]() |
Hachon Plateado + | ||
![]() |
Hachon Dorado | ||
![]() |
Hachon Dorado | ||
![]() |
Cetro Violeta | ||
![]() |
Cetro Zafiro | ||
![]() |
Cetro Rubi | ||
![]() |
Cetro Diamante | ||
![]() |
Hacha dorada + | 6,500 GP | - |
![]() |
Hacha dorada | 5,100 GP | - |
![]() |
Hacha plateada + | 4,200 GP | - |
![]() |
Hacha Plateada | 3,500 GP | - |
![]() |
Doble Hacha + | 2,800 GP | - |
![]() |
Hacha | 2,300 GP | - |
![]() |
Doble Maso de Piedra + | 1,800 GP | - |
![]() |
Maso de piedra | 1,500 GP | - |
![]() |
Doble Masito + | 1,200 GP | - |
![]() |
Masito | 1,100 GP | - |
![]() |
Pollito | 1,000 GP | - |
![]() |
Administrator Level | - | Only GunBound GMs and admins will have this rank. |
GP and Gold are awarded to players after each match. Gold and GP awarded for 1 vs 1 matches are determined by shot and skills that are shown in the chart below. Gold and GP awarded for matches other than 1 vs 1 are determined by the number of players in the match. The more players in a match, the more Gold and GP you can receive.
| Achieve during a match | Message Shown | Gold Award | GP Award |
|---|---|---|---|
| Killing two opponents in a single turn. | Double Kill Bonus | +500G | 4 GP |
| Shoot an opponent off the map. | Bunge Shot Bonus | +100G | 1 GP |
| Kill an opponent | Finish Bonus | +100G | 1 GP |
| Deal over 500 damage to a single opponent in one turn. | Excellent Shot Bonus | +50G | 0 GP |
| Deal over 250 damage to a single opponent in one turn. | Good Shot Bonus | +20G | 0 GP |
| Deal over 150 damage to a single opponent in one turn. | Fair Shot Bonus | +10G | 0 GP |
| Have your shot go through a tornado, then deal at least 50 damage to your opponent. | Tornado Shot Bonus | +20G | 0 GP |
| At an angle of 70 degrees or higher, your shot must have air time of more than 2.5 seconds and then deal at least 50 damage to your opponent. | High Angle Bonus | +15G | 0 GP |
| At an angle of 70 degrees or higher and then deal at least 50 damage to your opponent. | Ultra High Angle Bonus | +30G | 0 GP |
| With the Grub mobile, your shot must rock back and forth on the map prior to dealing 50 damage to your opponent. | Rocking Shot Bonus | +20G | 0 GP |
| Deal 50 damage to an opponent behind you, while you face the opposite direction. | Back Shot Bonus | +25G | 0 GP |
| You dealt 3,000 or more damage during that match. | Achieved 3,000 Damage | +100G | 4 GP |
| You dealt 2,000 or more damage during that match. | Achieved 2,000 Damage | +100G | 2 GP |
| You dealt 1,000 or more damage during that match. | Achieved 1,000 Damage | +100G | 1 GP |
| Suicide. If you do this too often, you will be automatically kicked from the match. | Suicide Penalty | -50G | -1 GP |
| Deal 50 damage to either yourself or your teammate. | Friendly Fire Penalty | -25G | -1 GP |
| Accidentally or deliberately kill a teammate. | Friendly Kill Penalty | -50G | -2 GP |
| Automatically given when you win a 1 vs 1 match. | Won a 1 vs 1 Match! | +100G | 3 GP |
| Automatically given when you win a 2 vs 2 match. | Won a 2 vs 2 Match! | +150G | 6 GP |
| Automatically given when you win a 3 vs 3 match. | Won a 3 vs 3 Match! | +200G | 9 GP |
| Automatically given when you win a 4 vs 4 match. | Won a 4 vs 4 Match! | +300G | 12 GP |